Evening Flight Over the City II

A skycar of the distant future cruises the evening city skyline.

In the background an sky cargo ship leaves the city to delieve it’s freight to an unknown location.

I modeled the car in Groboto3D and 3DCoat 4.8. The cargo ship in Hexagon3D & 3DCoat. Texturing in 3DCoat. Rendered in Poser Pro 11 using comic book option.

Postwork done in Photoshop 2018, Topaz Studio Impression, Filter Forge 7.0 and ArtRage 5 to give it a comic book illustrative look.

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Evening Flight Over the City

Another one of my futuristic skycars/spacerods influenced by Heavy Metal magazine and the art of Moebius (aka Jean Giraud).

The owner takes his skycar for an evening cruise over the city skyline.

Modeled in Groboto3D and 3DCoat 4.8. Also textured in 3DCoat. Rendered in Poser Pro 11 using comic book option.

Postwork done in Photoshop 2018, Topaz Studio Impression, Filter Forge 7.0 and ArtRage 5 to give it a comic book illustrative look.

Comic Book version of Space Rod 77

Comic Book version of my future flying hot rod racer vehicle.

Modeled in Groboto3D & 3DCoat. Compositing done in Photoshop CC 2017 & Topaz Impression 2.0.

Rendered in Poser Pro 11.1 with post work in Photoshop CC 2018, Filter Forge 7 & Topaz Studio Impression 2.0.

A Castle in Monotone

My interpretation of a fantasy castle, influenced by the literary works of Robert E Howard and the art of Barry Windsor-Smith.

I modeled the castle in the 3D modeling application Groboto 3D 3.5. Further detailing was done using Photoshop CC 2018, Topaz Studio Impression, Filter Forge 7 & ArtRage 5.0.

Gunship 3D model

A heavy artillery spaceship. I designed the spaceship and modeled in various 3D modeling apps (Groboto3D, Hexaton3D, Wings3D, Silo3D and textured in 3DCoat.
With processing in Adobe Photoshop 2017 and Corel Painter 2017 to give the image a comic book type of illustration.

 

Image is available as print, poster, framed wall image and various other products at my FineArtAmerica gallery

Airship Over Future City

A steam powered airship flies over a distant, future city in dystopian world. I modeled the airship in Hexagon3D & Groboto. The buildings are the dystopian city blocks from Cornucopia3D. Scene was rendered in Vue Complete 2015 using the NPR settings. With details and adjustments made in Photoshop CC 2015 & ArtRage 4.5.27047993866_564dbf9fe4_b

Grobo Car update

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In this illustration I placed the Grobo Car in an environment influenced by the South Western USA like the desert of Arizona and the salt bed lakes of Utah.

 

 

Grobo Car (3D version)

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I designed the Grobo Car as a future rear engine hot rod. I modeled the car from scratch using 3D modeling applications Groboto 3D v 3.3 (90%) & Hexagon 3D v 2.5 (10%). The car was textured using shaders in Vue Complete 2015. It was also rendered in Vue Complete. Slight postwork in Photoshop 2015 CC.

The car is influenced by my love of hot rods, American cars of the 1930s to 1950s and foreign sports cars.

I named the vehicle Grobo after Groboto 3D of which I did the bulk of the modeling in…

The 2D version of my Grobo car can be seen here

A printed copy (poster, print, framed print, metal print, etc) can be purchased at Fine Art America

 

Another vehicle created using Groboto, ArtRage & Photoshop.

Retro Red Exotic – An exotic sportscar of the future borrowing some styling from cars of the late 1950’s and early 1960’s.

 

Grobo-car

Grobo-car – My vision of a hot rod of the future powered by a clean energy source and has dual wheels in the rear, making it a 6 wheel vehicle.

A car which has performance and energy efficient. I created the car in Groboto which is a 3D modeling application. I then brought the base render into Artrage 4.5 where I painted over the image and applied a gradient. I used Photoshop for color correction and applied a texture to the background and added some noise to the car.

http://kenmo.fineartamerica.com/
http://kenmo.zenfolio.com/

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