Gunship 3D model

A heavy artillery spaceship. I designed the spaceship and modeled in various 3D modeling apps (Groboto3D, Hexaton3D, Wings3D, Silo3D and textured in 3DCoat.
With processing in Adobe Photoshop 2017 and Corel Painter 2017 to give the image a comic book type of illustration.

 

Image is available as print, poster, framed wall image and various other products at my FineArtAmerica gallery

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Airship Over Future City

A steam powered airship flies over a distant, future city in dystopian world. I modeled the airship in Hexagon3D & Groboto. The buildings are the dystopian city blocks from Cornucopia3D. Scene was rendered in Vue Complete 2015 using the NPR settings. With details and adjustments made in Photoshop CC 2015 & ArtRage 4.5.27047993866_564dbf9fe4_b

Hot Rod Sedan

This is my interpretation of a typical American hot rod. Hot rods originated in southern California when returning WWII soldiers wanted to create an American equivalent of the light and nimble sports cars of Europe (MGs, Alfa Romeos, etc). Suped up engines mostly V8s were swapped in place of the original motors. To help improve performance body parts were often removed. Fenders, bumpers, hoods, running boards were often shed to increase the horsepower to weight ratio of the vehicle.

In this image I used a late 1920s, early 1930s sedan body as the basis for the car. Powered by a early model Ford flathead V8 which
is supercharged with three carburetors. The roof of the sedan has been chopped to reduce it’s height.

I created the car from scratch using 3D modeling apps. The bulk of the modeling was done in Hexagon 3D and Silo 3D. For UV mapping I used 3DCoat. Textures were created in Photoshop and applied in Vue Complete 2015, where the scene was  rendered.

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And a NPR render in Vue Complete 2015, I masked out the background from the render and substituted a paper texture in Photoshop…

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Love 3DCoat 4.5 and Vue Complete 2015 is the best Vue EVER…..

Available as a print at Fine Art America

Grobo Car update

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In this illustration I placed the Grobo Car in an environment influenced by the South Western USA like the desert of Arizona and the salt bed lakes of Utah.

 

 

Grobo Car (3D version)

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I designed the Grobo Car as a future rear engine hot rod. I modeled the car from scratch using 3D modeling applications Groboto 3D v 3.3 (90%) & Hexagon 3D v 2.5 (10%). The car was textured using shaders in Vue Complete 2015. It was also rendered in Vue Complete. Slight postwork in Photoshop 2015 CC.

The car is influenced by my love of hot rods, American cars of the 1930s to 1950s and foreign sports cars.

I named the vehicle Grobo after Groboto 3D of which I did the bulk of the modeling in…

The 2D version of my Grobo car can be seen here

A printed copy (poster, print, framed print, metal print, etc) can be purchased at Fine Art America

 

Sunset Play

I titled this digital illustration “Sunset Play”, the setting is 100 or so years ago in Holland. A little boy attempts to befriend a bird while a girl sits in the company of her cat enjoying the evening sunset…

Software used Vue Complete 2014, DAZ Studio 3D, Photoshop Elements 11, Topaz Adjust 5 & ArtRage 4.0

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3D models I created for Cafe by the Sea

Here are the 3D models I created to use in the Cafe by the Sea illustration. All were modeled in Hexagon3D except for the arch on which I used Groboto3D.

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Arch

Cafe by the Sea….

Mediterranean of my mind, a place where the seekers, dreamers, lovers and loners converge and spend idle time dreaming of their past sins or thinking about future accomplishments….

A digital illustration based on a 3D render and some digital painting techniques. Software used Vue Complete 2014, DAZ3D Studio, Photoshop Elements 11, ArtRage 4…CafeBytheSea

Steam Plant Engine

I recently textured the steam plant engine using 3DCoat, UVMapper Classic & Photoshop Elements ver 11.pic01

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Visit my online gallery of art & photos….
Kenmo’s Online Gallery

Steam Plant Engine

I modeled this “steam plant engine” using 3D apps Hexagon3D ver 2.5 & Groboto3D ver 3.0…Steam Plant Engine

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